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Random Boss[]
Giant Red Plant[]
- A bigger version of the usual monsters. The key is to stay as far back from them as possible.
Attacks[]
5-line Projectile Barrage
- The Plant shoots multiple projectiles in 5 straight lines.
Random Projectile Barrage
- The Plant shoots multiple projectiles randomly. Just make sure to find those gaps and dodge them.
Buffed[]
8-Direction Laser
- Shoots instant lasers in 8 directions.
Giant Blue Tree Stump[]
- A bigger version of the usual monsters. This boss is easy as long as you keep moving whenever it starts bouncing for 3 times. Dodge the other projectiles.
Attacks[]
Bounce and Release
- Shoots projectiles in 8 directions after bouncing. Just dodge the initial land after bouncing and check for the trajectory of the projectiles to dodge.
Random Projectile Barrage
- Spits out random projectiles. Just find the gaps and dodge.
Buffed[]
Heavy Shot to Spawn
- Shoots a large projectile. Spawns a Green Tree Stump when it hits the ground.
Round Fire Dragon[]
- It moves really slow as well as it's attacks but the damage hurts so avoid getting damaged at all costs even if you have to just attack once or twice to position yourself properly.
Attacks[]
3-shooter
- Shoots fireballs in a fan shaped formation with 1 or 2 shots each. Easy to avoid as it moves slow.
1 Line Barrage
- Shoots a 5 fireball barrage forward. This can hurt as it is 5 fireballs towards you, find perfect angle to dodge so you won't have to deal with the wall bounce.
Buffed[]
3-Shooter
- Same as the unbuffed except it has 3 shots.
8-Shooter
- Shoots 8 fireballs around him.
Giant Red Skull[]
- This is a bigger version of the monsters in this chapter. Once you deplete the life to 50%, it splits in 2 Red Skulls that have the same characteristics. Once you half their lives again, they will split into tinier Red Skulls.
Attacks[]
Collision
- Bounces around the map's walls. Fairly easy boss fight. You should have no problem. Just keep your distance and anticipate the direction of their bounce.
Buffed[]
4-Shooter Diagonal
- Releases 4 projectiles diagonally.
Final Boss[]
Giant Blue Rock Golem[]
- A bigger version of the usual monsters.
Attacks[]
Spin and Release
- Throws 5 rocks after each spin. Find the gaps and dodge.
Rock Throw
- Throws 8 rocks in a fan shaped formation at your general direction. Find the gaps and dodge.
Summon: White Rock Golem
- Spawns White Rock Golems in the map for about 2 maximum at a given time. You can actually just avoid them since they're also tanky. But it is good to kill them if they're providing added difficulty for you.
Buffed[]
Fire Wave
- Fire from the ground rises up like a straight wall towards you. It may be 1-3 fire walls. Side step quick as the attack is fast.