Archero Wiki
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Chapter
Monsters
Bosses
FAQ


Animals[]

  • Purple Crocodile: They breathe fire that reach a specific distance. Once they lock in, just side-step once they start their attack process. Buffed: Longer range.
  • Green Snake: They slither to you, once they lock on, they lunge at you. Just side-step when you see them stop and prepare their lunge. Buffed: Faster movement speed and longer range.
  • Blue Spider: They randomly move around the map quickly. They don't aggressively target you, so just try to stay out of their way. Buffed: Leaves a hazardous trail where they walk.
  • Brown Worm: They burrow under the ground and pop up to shoot 3 lobbed projectiles at you. The projectiles they shoot can pass over walls. The best way to deal with these is to stand still for a slight bit and let them aim at you, once they locked on, you can move. They can be a bit annoying if you are using a slow weapon because you might not get a lot of shots in on them. Buffed: 4-shooter in a fan shaped formation.

Ground Turret[]

  • Electric Ground Turret: Places little lightning circles all-around the map and eventually drops a bolt of lightning on them. Buffed: Bigger lightning circles.

Living Bomb[]

  • Red Living Bomb: Same as White Living Bombs but lobs blazed bombs instead. They can be quite dangerous because the bombs leave a small fire hazard where they drop. Buffed: No notable changes.

Plant[]

  • Cactus: They will target you pretty quickly once they see you, and you'll see a red path on where they are going to fire. Their attack speed is quite quick so you'll just want to find a spot on the map that isn't covered in red immediately. Buffed: Jumps forward and punches you.

Undead[]

  • Tornado Mage: They release a tornado that zigzags to you. The walls stop these from hitting you. However, if you don't have a wall to use, try to anticipate the movements and then dodge accordingly. Buffed: Releases 3 tornadoes consecutively. They can also release 4-directional tornadoes around them.
  • White Skull: Chases the player constantly. They move slow so just keep kiting and you'll clear them pretty quick. Buffed: No notable change.
  • Yellow Skull: Same as White Skulls but releases 2 White Skulls when killed. Keep more distance as the release might touch you. Buffed: No notable change.
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