Archero Wiki
Advertisement
Chapter
Monsters
Bosses
FAQ

Boss Appearances[]

Boss(es) Levels
Giant Ice Mage 1 - 2
Giant Brown Scarecrow
Blue Ghost 2 - 2
Giant Spike Spirit 3 - 4
Ice Worm
Laser Dragon
Queen Bee and Giant Wasp (appears rarely[1]) 5 - 6
2x Rage Golem
2x Medusa
2x Giant Party Tree (2 blue, 2 regular or 1 blue and 1 regular)
Giant Ice Mage and Giant Tornado Mage (appears rarely[1]) 7 - 7
2x Giant Long Dragon (2 blue or 1 blue and 1 regular) 7 - 8
Little Dragon and/or Laser Dragon (2 Laser or 1 Laser and 1 Little) 7 - 9
2x Giant Piranha (2 regular or 1 blue and 1 regular)
2x Giant Scythe Mage 8 - 9
2x Ice Worm 10 - 10

Single Boss[]

These bosses all only appear in level 1 to 4 by themselves (not in a pair with another boss).

Giant Brown Scarecrow[]

Mobs it appears with[]

  • 2-3x Flame Ghost
  • 2x Archer
  • 2x Ice Golem
  • 2x Ice Tower
  • 2x Ballista

Attacks[]

Summon: Orbs

  • Summons 1 moving orb towards the player or 2 stationary orbs that fire 4 curved projectiles. These projectiles will always go clockwise.

Curved Projectiles

  • Fires 8 curved diagonal projectiles

Blue Ghost[]

Mobs it appears with[]

  • 2x Blue Spike Ghost
  • 2x Archer
  • 2x Wasp
  • 2x Ice Mage
  • 2x Red Slime

Attacks[]

Electric boulders

  • Sequentially launches a few electric boulders towards the player through the air.

Fire mines

  • Plants a few mines that explode after a short delay, with each releasing a short fire burst horizontally and vertically.

Giant Spike Spirit[]

Mobs it appears with[]

  • 3x Wasp
  • 2x Large Slime
  • 2-3x Ice Mage
  • 2x Spear Skeleton
  • 2x Ice Golem

Attacks[]

Spike Barrage

  • Randomly shoots spikes around the area. Just dodge quick, this shouldn't be a problem.

Spike Release

  • Spawns 7 spikes diagonally around self pointing to the player and releases them altogether. Easily avoidable since you can see where each spike will fly off to.

Large Blue Ball Projectiles

  • Shoots 2 large slow-moving projectiles that releases 2 smaller quick-moving projectiles to the side. Not really a problem as you can see the supposed trajectory of every projectile. Just be on your feet.

Paired Boss[]

These bosses all only appear in level 5 to 10 in a pair with an identical or similar boss.

Little Dragon[]

Only appears with Laser Dragon. 2 Little Dragons won't appear together.

Attacks[]

Fire orbs

  • Releases orbs in a straight line or diagonally towards the player.

Medusa[]

Only appears with another Medusa.

Attacks[]

Barrage

  • Releases a barrage of projectiles.

Diagonal projectiles

  • Fires 7 projectiles diagonally towards the player.

Charge

  • Charges towards the player while releasing 3 projectiles to the left and 3 to the right. May charge a second time immediately afterwards.

Giant Party Tree[]

Can appear with another Giant Party Tree or with a Giant Blue Party Tree.

Attacks[]

Jump and Release

  • Jumps towards the player's current position. Shoots projectiles in 8 directions after landing. Just dodge the initial land after the jump and check for the trajectory of the projectiles to dodge.
  • Jumps 3 times in a row.

Random Projectile Barrage

  • Fires a barrage of projectiles in random directions towards the player. Just find the gaps and dodge. 

3-shooter

  • Shoots 3 projectiles in a fan shaped formation that bounces at walls. Dodge to the gaps. Just be mindful of the wall bounce as this can bounce to you if you're not careful.

Giant Blue Party Tree[]

Can appear with another Giant Blue Party Tree or with a Giant Party Tree.

Attacks[]

Jump and Release

  • Jumps towards the player's current position. Fires projectiles in 8 directions after landing.

Random Projectile Barrage

  • Fires a barrage of projectiles in random directions towards the player.

Summon Party Tree

  • Summons a Party Tree that jumps and releases projectiles in 4 directions when landing.

Giant Tornado Mage[]

Only appears with Giant Ice Mage. 2 Giant Tornado Mages won't appear together.

Attacks[]

Tornadoes

  • Releases 8 tornadoes in all directions.

Giant Scythe Mage[]

Only appears with another Giant Scythe Mage.

Attacks[]

Revolving Slice

  • Spins around following you. This is what the Giant Blue Rock Golem does as well. Just keep moving. You get damaged by its body's hit box, not the swirling scythe, it's just for aesthetics.

3-Scythe Barrage

  • Throws out 3 giant scythes in a fan shaped area. Go through the gaps, it's a bit slow. Usually followed by Quick Scythe Throw.

Quick Scythe Throw

  • Throws 1 quick scythe directly at you. Sometimes 2. It's quite fast so be on your toes and dodge. These deflect 2 times on the walls after which it returns straight to the Mage.
  • Be careful as these also deflect diagonally after their first wall-hit for a total of 2 deflections. The deflected direction is based on the throw angle. (Unlike the 3-Scythe barrage that immediately returns to the Mage after just 1 wall-hit)

Giant Long Dragon[]

Only appears with Giant Blue Long Dragon. 2 Giant Long Dragons won't appear together.

Attacks[]

Dig and Release

  • It burrows underground and releases an 6-directional projectile around it. Just maintain distance to see which the directions are but usually has 1 direction centered towards you. Then it burrows again releasing 6 more projectiles.

Heavy Shot

  • Shoots 1 large projectile towards you. When it hits the ground, it explodes into an 8-directional projectile. Be careful as this attack is hurtful when you get hit.

Giant Blue Long Dragon[]

Can appear with another Giant Blue Long Dragon or a Giant Long Dragon.

Attacks[]

Diagonal projectiles

  • Releases 9? projectiles diagonally towards the player.

Summon Long Dragons

  • Summons 2 Long Dragon that fire 3 projectiles diagonally.

Dig

  • Burrows underground and appears at a random position.

Rage Golem[]

Only appears with another Rage Golem.

Attacks[]

Spin, Chase, and Release

  • Throws rocks while spinning towards you. Keep running until it stops. If you kite correctly, you can avoid getting hurt by this attack.

Boulder Toss

  • Throws 2-3 boulders at you. The boulders break upon impact, turning into 4 projectiles that move diagonally away from the initial landing spot. Position yourself above, below, to the left, or to the right of the boulder's landing spot, and the projectiles will safely pass by you. Eventually, dodging this attack will become easy enough so that you won't take damage from it 99% of the time.

Giant Piranha[]

Can appear with another Giant Piranha or a Giant Blue Piranha.

Attacks[]

Barrage

  • Releases a barrage of projectiles.

Diagonal projectiles

  • Releases 5? projectiles diagonally.

Multiple diagonal projectiles

  • Sequentially releases a few sets of 5? projectiles diagonally.

Giant Blue Piranha[]

Only appears with Giant Piranha. 2 Giant Blue Piranhas won't appear together.

Attacks[]

Large projectile

  • Fires a large projectile towards the player's current position, which explodes into 8 projectiles when reaching that position.

Summon Piranha

  • Summons a Piranha that fire 2 projectiles sequentially towards the player.

Queen Bee[]

Only appears with Giant Wasp. 2 Queen Bees won't appear together.

Attacks[]

Splitting Projectiles

  • Fires 3 blue projectiles roughly towards the player. When they reach roughly where the player was when launched, each one splits into 4 projectiles that move diagonally.

Splitting Projectiles Barrage

  • Fires a barrage of blue projectiles that splits into 4 projectiles that move diagonally.

Giant Wasp[]

Only appears with Queen Bee. 2 Giant Wasps won't appear together.

Attacks[]

8-Line Projectile Barrage

  • Shoots small multiple projectiles in 8 straight lines.

3-Line Projectile Barrage

  • Shoots small multiple projectiles in 3 straight lines.

Summon: Wasp

  • Summons 4 Wasps at each corner of the map. Maximum of 12 at a given time.

Hybrid Boss[]

These bosses can appear as a single boss (in level 1 to 4) or in a pair with an identical or similar boss (in level 5 to 10).

Giant Ice Mage[]

Can appear by itself or with a Giant Tornado Mage.

Mobs it appears with (when not with another boss)[]

  • 2x Blue Spike Ghost
  • 2x Puppets
  • 1x Ice Golem
  • 3x Ice Tower
  • 3x Lightning Tower

Attacks[]

Ice barrage

  • Shoots a barrage of ice balls in a fan around it. Relatively easy to dodge if you're at a distance because the ice balls don't move fast.

Ice boulders

  • Shoots a couple of ice boulders, when they touch the side of the stage they split in two and bounce in diagonal directions.

Ice spike barrage

  • Shoots a fan of ice spikes after indicating the trajectories. Very easy to dodge.

Laser Dragon[]

Can appear by itself, with another Laser Dragon or with a Little Dragon.

Mobs it appears with (when not with another boss)[]

  • 2x Puppet
  • 2x Scythe Mage
  • 2x Ice Tower
  • 2x Lightning Tower
  • 3x Laser Piranha

Attacks[]

2-shooter

  • Shoots 2 orbs that releases lasers in 4 directions. Just time your dodge as it charges like a one-eyed bat and usually shoots 2 charges before it disappears. Keep in mind that you still get damaged by the orbs as well and not just the lasers.

Ice Worm (Final Boss)[]

Appears by itself or with another Ice Worm.

Mobs it appears with (when not with another boss)[]

  • 2x Blue Spike Ghost
  • 2x Puppet
  • 2x Ice Golem
  • 2x Scythe Mage
  • 2x Ice Tower

Attacks[]

Ice Orb

  • Releases an orb towards the player that has 4 ice shards circling it in an outward spiral pattern. The shards briefly slow you when they hit you.

Jump

  • Jumps towards the player, releasing 6 wall-bouncing ice shards when landing.

Ice Shards

  • Spawns 7 wall-bouncing ice shards in front of self in a fanned-out diagonal pattern and release them altogether.

Previous bosses[]

These bosses do not seem to appear in this chapter in the current version of the game, but they may have appeared in earlier versions.

Ice angel[]

Attacks[]

Ice Wall

  • Throws an icy wall from the ground towards you. A quick side step should be fine.

Ice Ball Release

  • Releases ice balls around from itself. Easy to dodge through the gaps.

Wing Slash

  • Charges forward and slices using a wing then releases ice balls in a fan shaped area. Really quick, maintain distance.

Teleportation

  • Just randomly teleport around the area. Collision damage unsure.

Giant Blue Bee[]

Attacks[]

Napalm Fireballs

  • Lobs 3 fireballs the stays on the floor. Just stay away and plan your movement.

Summon

  • Summons 2 Blue Bees. These are annoying as they keep the damage away from the boss.

Flame Dash

  • Dashes while leaving fire from its trail. Almost instant, be wary of the animation to know if it will dash.

Giant cactus[]

Attacks[]

Wind Barrage

  • This big guy will fire off some of those quick projectiles at you that you will need to quickly avoid.

Wind Strike

  • Shows three red beams that display where the attack is going. They are like diagonal arrows, so be ready to move in-between them depending on your position!

Bounce and Release

  • You'll also want to keep moving, because he will launch forward at you and try to get in some melee damage. When he lands, he fires out four projectiles diagonally. 
  1. 1.0 1.1 Appears in only about 1/4 of games, compared to more than 1/2 of games for other bosses or pairs of bosses
Advertisement