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Chapter
Monsters
Bosses
FAQ

Random Boss[]

Giant Red Rock Golem[]

  • Just like the Giant Blue Rock Golem Boss in chapter 1.

Attacks[]

Spin, Chase, and Release

  • Throws rocks while spinning towards you. Keep running until it stops. If you kite correctly, you can avoid getting hurt by this attack.

Boulder Toss

  • Throws 2-3 boulders at you. The boulders break upon impact, turning into 4 projectiles that move diagonally away from the initial landing spot. Position yourself above, below, to the left, or to the right of the boulder's landing spot, and the projectiles will safely pass by you. Eventually, dodging this attack will become easy enough so that you won't take damage from it 99% of the time.

Buffed[]

Boulder Toss

  • Throws 4 now. Same effects.

Giant Fire Spirit[]

  • Same as its tinier counterpart, but with more HP and harder hitting attacks. Keep your distance from it, keep your eyes on the attacks, weave through the dangers, and you'll be fine.

Attacks[]

8-shooter Fireballs

  • Shoots fireballs in a fan shaped formation towards you. Keep your distance from this boss, or at least retreat when you see these fireballs conjured in front of it.

Fire Absorption

  • Spawns a number of fiery orbs along the sides of the walls, where they will remain for a second before it pulls them towards itself. Since the projectiles always spawn away from the boss, then shoot directly towards it, you will always know their predestined trajectory As soon as they spawn, you will know the safe areas of the map to move to. Make use of this knowledge, so that you can focus your attention on its other attacks.

Fire Grid

  • Spawns stationary fireballs around the room. After a moment, every fireball (randomly?) moves up, down, left, or right. Move out of their possible lines of fire before they move, then dodge any that come towards you. You'll have about 1 second to prepare.

Buffed[]

Fire Desorption

  • After Absorbing the fire, it desorbs the fire.

Giant Fireball Mage[]

  • This boss looks similar to its small counterpart. However, it has learned some new spells.

Attacks[]

Homing Purple Orbs

  • Spawns 8 orbs that soft lock on you and home in on you. Back away from the orbs, and move to the side, rounding the purple orbs up.Then, you'll be able to pass them, as their homing and turning strength isn't strong enough to do a complete u-turn.

6-shooter Fireballs

  • Shoots 6 fireballs in a fan shaped formation towards you. Easy to dodge but they are a bit quick. Always keep your distance when possible.

Buffed[]

9-shooter Fireballs

  • Pretty much the same as the 6 only more. Stay away and you'll do good.

Penta Fireball Drop

  • Channels 5 large fireballs at the same time centering on top of your character and falls down. Easy to dodge.

Fireball Drop Barrage

  • Channels 5 large fireballs consecutively on top of your character and falls down. Easy to dodge.

Giant Green Tree Stump[]

  • A bigger version of the usual monsters. This boss is easy as long as you keep moving whenever it starts bouncing for 3 times. Dodge the other projectiles.

Attacks[]

Bounce and Release

  • Shoots projectiles in 8 directions after bouncing. Just dodge the initial land after bouncing and check for the trajectory of the projectiles to dodge.

Random Projectile Barrage

  • Spits out random projectiles. Just find the gaps and dodge. 

3-shooter

  • Shoots 3 projectiles in a fan shaped formation that bounces at walls. Dodge to the gaps. Just be mindful of the wall bounce as this can bounce to you if you're not careful.

Buffed[]

5-shooter

  • Shoots 5 projectiles instead of 3 that bounces at walls.

Final Boss[]

Dark Angel[]

  • It looks like its wings deteriorated, but at least its blonde hair makes it beautiful. The key here is to keep moving as it follows you around the room. Be careful, its attacks are deadly. When you reach him for the first time, you're most likely to lose due to its fast and strong attack patterns.

Attacks[]

Random Fire Strings

  • These are slow fire balls with tails, which zigzag slowly to you. Just anticipate the attacks and weave your way to safe areas.

Fire String Barrage

  • Keep your distance. These are slow Fire Strings that zigzag to you. It's a bit hard to dodge because it's a lot of incoming projectiles. As with the last attack, make sure to weave through the projectiles, and try to find gaps between them.

Lunge and Claw

  • Due to the speed of this attack, if you stand too close you will be unprepared and most likely unable to dodge it. Along with its speed, it also deals a large amount of damage. Make sure to keep your distance and keep moving.

Buffed[]

Fireball Barrage

  • Fires random fireballs that zigzags.
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