An ability that fires a sword which deals 150% equipment damage (increased by attack boosts) and applies an effect on impact.
Enemy starts burning 0.25s after effect is applied. The effect lasts 2 seconds. Each tick deals 15% of equipment damage and occurs every 0.25 seconds (totaling 7 ticks). The effect is reset every time the enemy is hit.
A sword is summoned by your side every second an enemy is in range (visible on screen?) and automatically flies towards your current target. The projectile behaves just like a regular unmodified arrow, colliding with obstacles and enemies.
Each sword hits for 150% of your modified damage (including +Atk and equipment) then applies a fire damage-over-time effect of 15% unmodified hero damage every 0.25 seconds for 2 seconds (7 ticks). Can be applied in addition to other DoT effects. None of this damage can be Critical.